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AI Insights · Timothy · October 2024

Top 5 Idler Games Performance in Belarus, Q3 2024

In Q3 2024, idler games saw varied performance in Belarus, with notable trends in downloads and active users across the top apps. Discover key insights from Sensor Tower's data.

Top 5 Idler Games Performance in Belarus, Q3 2024

In the third quarter of 2024, the idler game category in Belarus showcased diverse trends across the top five applications, providing intriguing insights into user engagement and market dynamics.

My Perfect Hotel from SayGames Ltd exhibited a moderate fluctuation in weekly revenue, peaking at approximately $48 in early August. The weekly downloads started at around 8.4K in early July and gradually declined to about 3.6K by the end of September. Meanwhile, the app's active users decreased from 17.7K at the beginning of the quarter to 8.6K at its close.

Prison Life: Idle Game by Supercent, Inc. saw no revenue during the quarter but maintained a strong user base. Weekly downloads began at 7.6K, peaking at 12.7K in the second week of July, before declining to 2.7K by the end of September. Active user numbers, however, rose steadily, reaching 23.8K from an initial count of 6.6K.

Train Miner: Idle Railway Game by CASUAL AZUR GAMES experienced a notable surge in weekly downloads, hitting a high of 20.7K in early August. Revenue peaked briefly at $33 around the same period. The app's active users mirrored this trend, peaking at 28K before gradually decreasing to 15.3K by the end of the quarter.

Simba Clicker from Pimpochka Games did not generate revenue but showed a significant increase in user engagement. Weekly downloads climbed to a high of 6.5K in late July before tapering off to 491 by September's end. The app's active users saw a peak of 23.7K in early August, declining to 13.3K by the quarter's conclusion.

Trap Master - Squish Enemies by Mobsmile Yazilim Hizmetleri Limited Şirketi had minimal revenue activity, with a modest peak of $3 in early July. Downloads fluctuated, starting at 5K and ending at 2.5K, while active users remained relatively stable, closing the quarter at around 17.7K.

These insights, derived from Sensor Tower's comprehensive data, reflect the dynamic nature of the idler games market in Belarus. For more detailed analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024